Hajnal30
25-04-10, 14:37
How to change the ingametexts of the callnames
To change these ingametexts you will have to edit one file of dt03. There are 7 files, which contain these texts, i guess they are for the different languages but I am not sure.
The 7 files are the unnameds 1-4 and 6-8. For my german callnamepatch i changed unnamed 3.
Before you can hexedit them you will have to zlib them. You can make this either with zlib drag and drop tool by 222 or with afs explorer. With AFS Explorer make a rightclick on unnamed 3 and click zlib manager. Then change the number on the left from 32 to 16. click get from AFS and then on zlib, which appears in the middle. Now click on unpack. You will get a file which you can edit with a hex editor.
So open it with a random hex editor and scroll down to the name you want to change. Then just click on the name and change it to whatever you want. Special letters like â wont be shown ingame, they need a special code, which you can get from the OF.
When you are done, open dt03 again with AFS Explorer and do the same as above, but this time you click instead of "unpack" "compress" and choose the recently edited file. Then click insert into AFS and it is ready. Better export unnamed 3 to dt03.img in kitserver, sometimes it doesnt work with AFS.
As i said I am not sure if these files are for the different languages, maybe you have to try all out.
This procedure can be done for other ingametexts, you just have to find the right file.
To change these ingametexts you will have to edit one file of dt03. There are 7 files, which contain these texts, i guess they are for the different languages but I am not sure.
The 7 files are the unnameds 1-4 and 6-8. For my german callnamepatch i changed unnamed 3.
Before you can hexedit them you will have to zlib them. You can make this either with zlib drag and drop tool by 222 or with afs explorer. With AFS Explorer make a rightclick on unnamed 3 and click zlib manager. Then change the number on the left from 32 to 16. click get from AFS and then on zlib, which appears in the middle. Now click on unpack. You will get a file which you can edit with a hex editor.
So open it with a random hex editor and scroll down to the name you want to change. Then just click on the name and change it to whatever you want. Special letters like â wont be shown ingame, they need a special code, which you can get from the OF.
When you are done, open dt03 again with AFS Explorer and do the same as above, but this time you click instead of "unpack" "compress" and choose the recently edited file. Then click insert into AFS and it is ready. Better export unnamed 3 to dt03.img in kitserver, sometimes it doesnt work with AFS.
As i said I am not sure if these files are for the different languages, maybe you have to try all out.
This procedure can be done for other ingametexts, you just have to find the right file.